miércoles, 30 de septiembre de 2015

How do directors film a conversation?

What are the rules?


Rules


-180º degree rule: Imaginary line which indicates where is the limit, with a 180º degree tule you always have to shot o the same same of the imaginary line between the characters.


 Master shot:The master shot is a shot that includes all of the actors in the scene and it runs the entire length of the action.  It is usually the first shot to be covered and the master shot will then be interwoven with other shots such as mid shots or inserts.


-Shot/Reverse-shot: A shot that views the action from the opposite side of the previous shot, as during a conversation between two actors, giving the effect of looking from one actor to the other. Show the characters and what they are looking at


-Continuity editing: A system of cutting used to maintain continuos and clear narrative action by following a set of rules.


-Rule of thirds: Balancing the shot.




-Lead roam/ nose room: The idea here is that viewers want to see where a moving object is going--not where it has been.
-Head room:
'Leaving headroom' means leaving a space between the top of the subject's head and the top edge of the frame, usually when taking shots head-on. It is related to the Rule of Thirds; the idea is that your subject's eyes should lie on the upper third-line of the frame. Like the Rule of Thirds, it's roots lie in painting.
The concept is related to 'looking room': if you have a subject looking to the right, you should leave some space on the right hand side of the frame for the subject to 'look into'.




Tips




-Shot variety: Long shot, masted shot, shot from behing etc...


-Picks up (ECU cut aways, bird eye):show a small detail that would otherwise be missed in a winder shot.


-One camera VS two camera shots: Both methods are correct and both are used.

 Usually you compromise a bit with the lighting if you light a set up for two cameras. On the other hand, even if you have more than one camera shooting at the same time, still you will have to edit the takes

-Cut over 30 degrees:The 30-degree rule is a basic film editing guideline that states the camera should move at least 30 degrees between shots of the same subject occurring in succession. If this rule isn't followed a jump cut occurs and there is a risk that the audience starts focusing on the filming technique instead of the story that is being narrated.

The 30 degree change of perspective makes the shots different enough to avoid a jump cut. Too much movement around the subject may violate the 180 degree rule.



COFFE AND CIGARETTES





In the video 'Coffe and Cigarettes' are used several rules that we have mencioned.
One of them is the 180º degrees rule, we can say that this imaginary line is positioned on the back wall. We can notice that thank to the 'Master Shot' about the two characters talking directly,facing each other, and having the wall as the background .



Continuity editing is used tree time, every time they served coffe they made a bird eye shot in which you can see only their arms serving coffe in the cups. Then taking the cups and changing the shot to another one showing how the cup getting close to the mouth until the drink, this creates a sense of continuity.


It's been used tree cameras in this scene, one of the front and the others two on the corners facing the characters in diagonal.One of the shots taked by the left camera is the 'Head room', in which the characters leaves a space to the right if he is looking to the right.
From the right camera we got a Lead room . We can see the face of the characters who is talking and the shoulder or the back of the other character.
They also used a shot-reverse shot to show that they are looking at each other.



























































sábado, 19 de septiembre de 2015

How does the director 'Peaky Blinders' use camera angles and mise ea scene to entablish expectation and character?


In this picture the camera angle is a Low Shot,which also includes a quirky angle to the feet of the characters.Basically, the protagonist of the image are feet. They're disturbing the peace on the calmed puddle and splashing around;this reforces the power of the characters and could be interpreted as a metaphor of causing destrution.
Also, their Shoes are pretty formal shoes and that signify the sense of brutal, making it look like it is a uniform. The characters block the light and cover all the scene making it dark.This could be a metaphor of their wickedness.
.


In this picture the camera angle is a Mid Shot in wich the characters walk together in slow motion wildly but keeping pretending some order among them.
They pay no attention around them and they don't look away from the front, as if they had a goal to achieve.Showing fire on the background cannotes their power and increase the sense of danger and their hellishness.Also power of the fire is not powerful enough to disturb the calm and concentration of the characters.Their wearing similiar costumes which signify gang culture.




In this picture the camera angle is an upside down Mid shot and the scene is slightly blurred, like a mist.The characters are face down and it can not distinguish their faces;these two factors increase the sense of mystery.There is a very dark background except for the middle of the scene where´s a sky and the characters gradually go covering it bringing with them the darkness.Also,presense of Fire in the scene can be a metaphor of hell.



martes, 8 de septiembre de 2015

(Edited) Intruction



Hi, I'm Ruth and this is my media blog




1) What connotations are constructed by the black in LA Noire? What does the black suggest about morality in the game?
The black is the main colour in the game, is a mass of shadows that covers and uncovers the identities of people and creating an atmosphere of mystery that increases the interest and curiosity of the viewer.
By using the black colour in both substance and colour of objects, we suggest a suspect and tenebrous look on them.The black is used as a metaphor for the dark side of things and wickedness. The black signify crime, fear and darkness.
2) How does the colour palette of LA Noire construct an atmosphere of mystery and immorality?
Color palette in the game is basically soft and cold colors enhanced by a dark background painted black and blue. These ones gives mystery to the scene because cold colors convey tension and sense of hardness, strength, darkness ... wich signify inmorality.